Currently a lot of language features generate dependencies on TypeInfo, arguably more than needed, but this is changing. Some examples are in this DConf 2017 talk:

https://www.youtube.com/watch?v=endKC3fDxqs

Also, the way the language is designed right now, all modules are responsible for containing TypeInfo instances for all their types, in case other modules *might* need them. So, if you define a plain old data struct, for example, you get TypeInfo and its runtime dependencies. This isn't a requirement, and Adam has just patched DMD to make -betterC leave out the TypeInfo.

But, even in C++, RTTI is necessary for dynamic casting... so how is D going to address that? I think it is necessary, but can prolly be quite minimal. I will think about it more later.

Does it matter? C++ programmers already accept that RTTI is needed for certain dynamic features.

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