On Monday, 3 July 2017 at 14:04:47 UTC, ketmar wrote:
Yuri wrote:
On Sunday, 2 July 2017 at 21:15:41 UTC, ketmar wrote:
[...]
I share your sentiment in relation to std.json, ketmar.
On a side note, what would be a better way to
serialize/deserialize objects in D if std.json does not cut
it? It does not have to be JSON serialization although would
be preferred.
it depends of the types of your objects. simple json-like
(de)serializer for objects with fixed layout can be done in
very small amount of code[0]. that's what i am using (and it
can *read* json into structs too, i'm actually using it to
parse some jsons -- idgames API replies, for example).
[0] http://repo.or.cz/iv.d.git/blob_plain/HEAD:/txtser.d
Thanks, ketmar, I'll have a look into the code, the objects I am
dealing with are not particularly complex, that might work well
enough.