On Tuesday, 25 July 2017 at 12:40:13 UTC, John Burton wrote:
I can create a "slice" using non-gc allocated memory.
int* ptr = cast(int*)calloc(int.sizeof, 10);
int[] data = ptr[0..10];
If I don't want a memory leak I have to call free(ptr)
somewhere as it won't be GC collected when data or ptr go out
of scope. I presume there is nothing wrong with doing the
above, other than perhaps there being better ways (and the
memory leak if not free'd)
If I then write this :-
data ~= 1;
What happens? It seems to successfully append an extra value to
the array. It appears to "work" when I try it in my compiler
but I don't understand how. Will this be trying to write beyond
the memory I calloc'ed?
This should give you the answer:
writefln("Before: ptr = %s capacity = %s", slice.ptr,
slice.capacity);
slice ~= 1;
writefln("After: ptr = %s capacity = %s", slice.ptr,
slice.capacity);
It shows that before the append, the capacity is 0. That
indicates that any append will cause a new allocation -- from the
GC. The next writefln verifies this by showing a different value
for ptr and a new capacity of 15.
In order for this to work, you'll need to manually manage the
length and track the capacity yourself. If all you want is to
allocate space for 10 ints, but not 10 actual ints, then
something like this:
size_t capacity = 10;
int* ints = cast(int*)malloc(int.sizeof * capacity);
int[] slice = ints[0 .. 10];
slice.length = 0;
slice ~= 1;
--capacity;
Then reallocate the array when capacity reaches 0. Or just use
std.container.array.Array which does all this for you.