On Sunday, 27 August 2017 at 02:23:32 UTC, Johnson wrote:
On Sunday, 27 August 2017 at 02:00:22 UTC, Johnson wrote:
You wrote a thread a while back about your callbacks not being called and you had a fix.

[...]

After going through the code a bit, seems there are some bugs with &stream. Only OpenStream seems to take a ** so the other functions are getting passed junk.

At least, I got sound! Scared the shit out of me too!

I should mention that the callback is still not being called, but I used the sawtooth to modify a buffer and used Pa_WriteStream. Pa_SetStreamFinishedCallback is working.

PaStreamFlags.PrimeOutputBuffersUsingStreamCallback still causes an access violation.

Seems like the callback address is not being correctly transmitted to PA.

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