I realize these are not yet stable but I would like to know if I am doing something wrong or is it a lib bug.

My first attempt was to do this:

        theAllocator = allocatorObject(Region!MmapAllocator(1024*MB));

If I got it right this doesn't work because it actually does this:

1. Create Region struct and allocate 1024MB from MMapAllocator
2. Wrap the struct in IAllocator by copying it because it has state
3. Destroy original struct which frees the memory
4. Now the struct copy points to released memory

Am I right here?

Next attempt was this:

theAllocator = allocatorObject(Region!()(cast(ubyte[])MmapAllocator.instance.allocate(1024*MB)));

Since I give actual memory instead of the allocator to the Region it can not dealocate that memory so even the copy will still point to valid memory. After looking at what will the allocatorObject do in this case my conclusion is that it will take a "copyable" static if branch and create an instance of CAllocatorImpl which will have a "Region!() impl" field within itself but given Region!() struct is never copied into that field.

Am I right here?

If I am right about both are then these considered as lib bugs?

I finally got it working with:

auto newAlloc = Region!()(cast(ubyte[])MmapAllocator.instance.allocate(1024*MB));
        theAllocator = allocatorObject(&newAlloc);

Next I tried setting processAllocator instead of theAllocator by using:

auto newAlloc = Region!()(cast(ubyte[])MmapAllocator.instance.allocate(1024*MB));
    processAllocator = sharedAllocatorObject(&newAlloc);

but that complained how it "cannot implicitly convert expression `pa` of type `Region!()*` to `shared(Region!()*)`" and since Region doesn't define its methods as shared does this mean one can not use Region as processAllocator? If that is so, what is the reason behind it?

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