On Saturday, 17 February 2018 at 07:58:40 UTC, ANtlord wrote:
Hello!
Yesterday I found an interesting issue for myself while I was implementing unique pointer for my project in BetterC. When I was trying to return new instance from a `move` method I got calling of destructor the instance. When the instance is out of scope the calling is happens again. I also see that addresses of an instance that calls destructor are same.

That thing doesn't happen when I don't use BetterC mode. Is that bug or feature? Please checkout code https://run.dlang.io/is/m1TRnT and try it in BetterC mode and in usual mode.

But if I return result of a constructor directly instead of saving the result to variable and returning the variable from the `move` method I don't see double calling of the same destructor.

I. e.
```
auto newObject = Box(this);
return newObject;
```
is replaced by
```
return Box(this);
```

So... is that bug or feature?

Okay, with the glorious help of the compiler-switch `-vcg-ast` I was able to see the source of that weirdness. See also: https://forum.dlang.org/thread/juxihybpqpjycmxiy...@forum.dlang.org

It seems that there is always a try-block when the struct has a destructor

I reduced your code to:

----

struct S {
        ~this() {}
}
S myFunction() {
        S s = S();
        return s;
}
extern( C) void main(){}

----


transformation of myFunction() with

$ dmd -betterC -vcg-ast source/app.d
----
S myFunction()
{
        S s = S();
        try
        {
                return s;
        }
        finally
                s.~this();
}
----

transformation of myFunction() with

$ dmd -vcg-ast source/app.d
----
S myFunction()
{
        S s = S();
        try
                return s;
        catch(Throwable __o3)
        {
                s.~this();
                throw __o3;
        }
}
----


sadly I have no good idea how to name the title of that issue :/

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