On Tuesday, 28 August 2018 at 22:01:45 UTC, Paul Backus wrote:
On Tuesday, 28 August 2018 at 20:37:05 UTC, Everlast wrote:
Also, the biggest complaint is that when we use [] attached to a type it has a specific meaning as "an array of". e.g., int[] means an array of int's.

But int[] a... then changes as we don't have an array of int's any more but simply a sequence of ints. While internally it might not matter it just doesn't jive with normal type syntax IMO.

The parameter `int[] a...` is an an array of ints just like any other `int[]` in D. If you don't believe me, see for yourself here: https://run.dlang.io/is/IJdovg

I understand that the syntax does not align with your expectations. Instead of complaining about it, I would urge you to set your preconceptions aside and learn D with an open mind. You'll be less frustrated, more productive, and more successful.

One of the things that makes a good language is it's internal syntactic consistency. This makes learning a language easier and also makes remembering it easier. Determinism is a very useful tool as is abstraction consistency. To say "Just except D the way it is" is only because of necessity since that is the way D is, not because it is correct. (There are a lot of incorrect things in the world such as me "learning" D... since I've been programming in D on and off for 10 years, I just never used a specific type for variadics since I've always use a variadic type parameter)

To justify that a poor design choice is necessary is precisely why the poor design choice exists in the first place. These are blemishes on the language not proper design choices. For example, it is necessary for me to pay taxes, but it does not mean that taxes are necessary.

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