On Monday, 12 November 2018 at 16:29:24 UTC, helxi wrote:
On Monday, 12 November 2018 at 16:25:13 UTC, Rene Zwanenburg
wrote:
Idk where you got that syntax from, but there's no syntactic
difference between calling normal functions and function
pointers:
import std.stdio;
import std.concurrency;
import core.thread;
void worker(int firstNumber) {
foreach (i; 0 .. 4) {
Thread.sleep(500.msecs);
writeln(firstNumber + i);
}
}
void main() {
foreach (i; 1 .. 3) {
spawn(&worker, i * 10);
}
}
Looks like worker needs an int and spawn(&worker, i * 10) seems
to feed it's second arg to worker(?)
That's right. spawn() is a function in the standard library that
takes a function pointer, and all the arguments to pass to that
function. It's a bit unusual in that regard: normally when using
function pointers the arguments are provided by the code that
receives the function pointer. Internally, spawn will call the
function pointer just like I did in my example, but on another
thread.
Here's an example where a function pointer is passed around with
the arguments provided by the callee:
https://run.dlang.io/is/ArCN5t