On Saturday, 13 April 2019 at 02:35:59 UTC, evilrat wrote:
On Friday, 12 April 2019 at 08:39:52 UTC, Joel wrote:
[...]
It should detect DPI for you, and internally do the scaling.
Though I don't know if it works at all.
In case it is not yet implemented try this
function[1](overrideScreenDPI from dlangui.core.types) before
creating your widgets in UI main function, at the very last
resort you can just change the values in that file as well and
rebuild (that's what I did for my crappy projects and it was
working on Windows).
[1]https://github.com/buggins/dlangui/blob/d942853bcd458f563ee3c855332ab58c1f1e5faa/src/dlangui/core/types.d#L317
Thanks for the reply, but I looked it up, and couldn't work out
what I can do. I want to try using the overrideScreenDPI trick.