On Thu, Sep 5, 2019 at 9:55 AM berni via Digitalmars-d-learn <digitalmars-d-learn@puremagic.com> wrote: > > I still struggle with the concept of immutable and const: > > > import std.stdio; > > > > void main() > > { > > auto p = Point(3); > > auto q = p.x; > > writeln(typeof(q).stringof); > > } > > > > struct Point > > { > > @property immutable long x; > > } > > The type of q is immutable(long). But I need a mutable q. I found > two ways: > > a) long q = p.x; > b) auto q = cast(long)p.x; > > Either way I've to specify the type "long" which I dislike (here > it's not a real burdon, but with more complicated types it might > be). Is there a way, to make q mutable without having to write > the type explicitly?
in this case you can just use: auto q = cast()p.x;