On Thursday, October 10, 2019 9:47:58 AM MDT Just Dave via Digitalmars-d- learn wrote: > In C# you can do something like: > > > if (obj is Person) > { > var person = obj as Person; > // do stuff with person... > } > > where you can check the type of an object prior to casting. Does > D have a similar mechanism? It's so widely useful in the C# realm > that they even added syntactic sugar to allow: > > if (obj is Person person) > { > // do stuff with person... > } > > I would presume since D has reference objects there must exist > some mechanism for this...
D's solution is basically the same as C++'s solution. You cast and then check whether the result is null. So, if(cast(Person)obj !is null) { } or since using a pointer or reference in an if condition checks whether it's null or not if(cast(Person)obj) { } and you can even declare a variable that way if you want. e.g. if(auto person = cast(Person)obj) { } When D's is is used to compare two objects, it checks whether they're equal bitwise. So, it's typically used for comparing pointers or references for equality (whereas using == with references would compare the objects themselves for equality). - Jonathan M Davis