KennyTM~ wrote:
Janderson wrote:
KennyTM~ wrote:
Janderson wrote:
Dave wrote:
I'd love for "scope foo = new T[len];" to do for arrays what
"scope bar = new Class;" does for classes. And indeed, if it's too
big the compiler
I'm surprised it doesn't and see that as a bit inconsistent, with
the only serious argument against it being that 'scope' couldn't be
used for large dynamic arrays.
But then again:
class C
{
int[264_000] a;
}
void foo()
{
scope C c = new C;
...
}
could also overflow the stack. In either case the work-around would
be the same (increase the stack size or not use 'scope').
As a work around, I imagine it would be possible to write a template
that used the above syntax with a static if that would change
depending on the size: Something like this (untested):
class FastArray(T, int size)
if (size < 1000)
{
T[size] a;
... Overload operators
}
class FastArray(T, int size)
if (size >= 1000)
{
T a[] = new T[size];
... Overload operators
}
//Use
void foo()
{
scope FastArray array = new FastArray!(int, 10); //Stack
scope FastArray array = new FastArray!(int, 10000); //Heap
}
Of course you never know where you are in the stack, so nesting
these to much would be bad.
But this won't work if size is runtime-determined.
Thanks for clarifying my last point :)
-Joel
Is it? I mean things like:
int size = read_from_stdin();
scope array = new FixedSizeArray!(int)(size);
You can't do it FixedSizeArray!(int, size) because all template
arguments must be determined at compile time.
The best solution I can think of, without compiler modification is a
struct/class that contains a static array member T[1024] and a dynamic
array member T[] initialized to null; and the code chooses which member
to use in the constructor. But this always occupies 1024*T.sizeof bytes
and there will always be a conditional (if) sticked to all access methods.
I hope I don't misunderstand your last point :).
I assumed you knew the size at compile time (like in Dave's example) and
wanted to avoid stack overflow. Modifying the stack at compile time
would be a dangerous thing. I think the best solution would be to have
a second stack for that sort of thing, which could be managed in a
library still.
-Joel