bearophile wrote:
one rule that is fairly consistent is that fewer instructions
execute faster.<

Generally this isn't much true anymore.

It is <g>. Try it.

On a real program, how much faster is my code going to get, if I
maximize use of pure functions and immutable data? I don't know. I
don't have any experience with it on a large program.<

Maybe some programmer already used to pure functional programming can
give you some answer.

I doubt it. There isn't any other language with D's mix of imperative and functional such that you can do a reasonable comparative study.

Is GCC able to perform similar optimizations (some of them, not all
of them) when you use the "pure" attribute to functions? See  int
square (int) __attribute__ ((pure)); in this page: http://gcc.gnu.org/onlinedocs/gcc/Function-Attributes.html

I didn't know gcc had pure functions. It doesn't have immutable data. If it does optimize with it, you can try it and see!

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