Denis Koroskin wrote:
On Tue, 30 Dec 2008 22:26:19 +0300, Andrei Alexandrescu <[email protected]> wrote:

Don wrote:
Frits van Bommel wrote:
Don wrote:
Frits van Bommel wrote:
Don wrote:
A straightforward first step would be to state in the spec that "the compiler is entitled to assume that X+=Y yields the same result as X=X+Y"

That doesn't hold for reference types, does it?

I thought it does? Got any counter examples?

For any class type, with += modifying the object and + returning a new one:
Sure, you can do it (behaviour inherited from C++), but is that _EVER_ a good idea? I can't think of any cases where that's anything other than a bug-breeder.

You can't just arbitrarily substitute between these two.
I'm still looking for a use case where that substitution doesn't make sense. No-one has yet come up with such a use case. I postulate that it doesn't exist.

Well I forgot whether BigInt is a class, is it? Anyhow, suppose it *is* a class and as such has reference semantics. Then a += b modifies an object in-situ, whereas a = a + b creates a whole new object and happens to bind a to that new object.

Andrei

It was suggested 2 posts up the thread. I believe Don is looking for a use case where given

a1 = a + b;

a2 = a;
a2 += b;

the following check intentionally fails:

assert(a1 == a2); // not "a1 is a2"

He postulates that none exists.

Well then the post situated 2 posts up the thread was right because "is" vs. "==" is a red herring. For class types the two are not equivalent. The following two could be equivalent assuming correct definitions:

a1 = a + b;

and

a2 = deepCopy(a);
a2 += b;

This also suggests that it may sometimes be inefficient to define + in terms of += (which is a tad counterintuitive in C++ circles).


Andrei

Reply via email to