Denis Koroskin wrote:
dsimcha Wrote:

== Quote from Sean Kelly ([email protected])'s article
Don wrote:
It's a good point though. Actually, I think abs(), and possibly max()
and min(), should be in std.object. They're just as fundamental as
division.
That's actually a good idea.  They don't really fit anywhere else, and
as you say, they're incredibly common to use.  Not sure if people would
object to these symbols being an implicit part of the namespace of every
module though.
Sean
Agreed.  These are things that are so often used and so basic that even the
overhead of having to remember to import something to use them is sometimes too
much.  As far as namespace pollution, what reasonable person would ever name
something max(), min() or abs() if it doesn't do what the standard max(), min()
and abs() functions in Phobos do?

std.range could publically import std.algorithm and std.math. This should solve 
the problem without putting min/max/abs and others into global namespace.

Yes, but they are really general functions. IMHO, you shouldn't have to import std.math to do abs() of an integer. It's been a single, trivial asm instruction on just about every CPU ever made.

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