Bill Baxter wrote: > > You may know about these things already but... >
Yep :) > The two things I had my eyes on when I was last looking into 2D > rendering were Amanith (www.amanith.org) and OpenVG > (http://www.khronos.org/openvg/) > > It looks like Amanith has morphed into a commercial OpenVG > implementation... hmm I think it was open source (GPL?) for a while. > It was original just meant to be a nice 2D rendering lib on top of > OpenGL. > Yeah, commercial/GPL is undesirable. As for OpenVG, that looked cool, but I wonder if it has any implementations besides the reference one. It was soooo similar to SVG but had that caveat that there might be subtle differences every now and then to bite you. Most importantly though I'd like it to actually be implemented everywhere with hardware backing. > There's also the "glitz" backend for Cairo, though I think it's also a > little dead. It wasn't really functional last I checked. And Cairo > wasn't very Windows-friendly then either. > > --bb Cairo... ugh... for svg rendering it pulls in RSVG (IIRC) and that pulled in some Gnome deps (?!). So it had it's fair share of violating my criterion of no unreasonable dependencies and liberal licensing. I think we concur that this one is not on the list :/
