Hello,

I'm looking for ways to optimize Blaze, the D port of Box2D, and running into 
some frustrations.  In fact, the same Java port 
(http://www.jbox2d.org/v2demos/) is currently running circles around Blaze, 
performance wise....

I have a sneaking suspicion that this is the result of the many thousands of 
vector math operations that are performed each cycle during my stress test. 

Is there a way to force inline function calls?  I'm compiling my code with 
'-release -O -inline', but this seems not to have much of an effect on 
performance.  When I remove -inline there doesn't seem to be much of a 
difference in execution speed. 

FYI, I'm using DMD v1.035 on Windowd x32.

Thanks,
Mason

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