foreach/opApply
Would it be a) true, and b) helpful if the documentation said something like:
The body of the apply function iterates over the elements it aggregates,
passing them each to the dg function, an implementation of which is provided by
the compiler for each opApply overload it encounters. If the dg returns 0, then
foreach goes on to the next element. If the dg returns a nonzero value, as it
will if, for example, a break or goto statement is executed in the loop, then
apply must cease iterating and return that value. Otherwise, after iterating
across all the elements, apply will return 0.
The class need not contain an aggregate. The values iterated can be calculated
in opApply from other class members, though there should be a corresponding
class member because of the ref in dg. The following example should make the
operation of foreach/opApply clear:
import std.stdio;
class Foo
{
uint orig;
uint cur;
this(uint n) { orig = n; cur = n; }
int opApply(int delegate(ref uint) dg)
{
writefln("enter opApply");
int result = 0;
for (int i = 0; i < 50; i++)
{
result = dg(cur);
writefln("Result %d", result);
if (result)
{
writefln(i);
cur = orig;
break;
}
cur += cur*3;
}
writefln("leave opApply");
return result;
}
}
void main()
{
Foo foo = new Foo(3);
foreach(uint u; foo)
{
writefln(u);
if (u > 200) goto L1;
}
L1:
foreach(uint u; foo)
{
writefln(u);
if (u > 10000) break;
}
foreach(uint u; foo)
{
writefln(u);
if (u > 10000) break;
// The delegate takes a ref uint
u = 0;
writefln(u);
}
}