Christopher Wright wrote: > I was pulling numbers out of my ass. That's what I assumed. I'm a game developer. I use GC.
> 0.1 seconds out of every ten is a small amount to pay for the benefits > of garbage collection in most situations. GC is useless for resource management. RAII solves the resource management problem, in C++ and D2. GC is a performance optimization on top of that. If the GC isn't faster than simple reference counting, then it serves no purpose, because you could use RAII with reference counting for the same effect. (No, I don't consider circular references a problem worth discussing.) -- Rainer Deyke - [email protected]
