bearophile wrote:
There are several other bugs I have had in D. The good thing is that, I am used to use lot of unit testing, so I can catch many of them. Around I see lot of D code with too few unittests (for example most of the code in Phobos has just few unittests. That's bad).
Sure, but if you've got more unittests for phobos, email them to me!
