Georg Wrede Wrote:

> Quoting from 
> http://www.gamedev.net/community/forums/topic.asp?topic_id=431909
> 
> > I'm sorry, but some of your "comparisons" to C# are just WRONG. Period, 
> > flat out, wrong. No dynamic arrays? Try System.Collections.Generic.List<T>. 
> > No associative arrays? Try System.Collections.Generic.Dictionary<T>. No 
> > aliases? Try using <class> = Alias;. There are many more on that page, so 
> > much so, I am half tempted to write a page debunking over half your 
> > comparisons.
> > 
> > Your comparison sheet is EXTREMELY misleading, as you completely ignore the 
> > .NET framework, which extends C# far beyond anything D can currently do. 
> > Ignoring the presence of many of these facilities in the .NET framework is 
> > a really shady tactic to make D seem like it has several important features 
> > that C# supposedly lacks. Several other features you claim are "important" 
> > are really not (like multiple inheritance, which is dangerous to begin 
> > with).
> > 
> > D is a neat language, but you need to be more honest in your comparisons.
> 
> Not directly commenting on this quote (since I'm not that familiar with 
> C#), I think we should check if the comparison really is up to date.
> 
> Other languages may have got new versions out, and some of the table 
> entries are, ehh, not that obvious to the casual reader.
> 
> While some of the more surprising answers (the yes/no stuff) are 
> explained in footnotes or on other pages, we must understand that all 
> this slashdotting etc. brings readers who don't bother reading "the fine 
> print". They may then dismiss the table (and thus D itself) as biased, 
> hyped, and regular marketing lies altogether.
> 
> I don't think we can afford it.
> 


It's 2009Q2 now.
The comparison is still not a comparison at all by just showing the D features.
If you want to attract more programmers to D you need to show HIGH QUALITY code 
(snippets) in, say,
D, C++, Java ... you choose.
You need to show the value.

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