Unknown W. Brackets wrote:
I read until I hit this:

   4.     if (<Main>o__SiteContainer0.<>p__Site1 == null)

And I was suddenly hit with a huge feeling of "I'm glad D doesn't look like this." Seriously, I hope this is some sort of decompiled syntax and not actually valid.


Yeah. I've been worried that D is getting too complicated; I'm worried that it's lost too much of its original simplicity. But then I look at C#, and see a language that's well on the path to rival C++ in complexity, yet with a lot less power than D.

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