Unknown W. Brackets wrote:
I read until I hit this:
4. if (<Main>o__SiteContainer0.<>p__Site1 == null)
And I was suddenly hit with a huge feeling of "I'm glad D doesn't look
like this." Seriously, I hope this is some sort of decompiled syntax
and not actually valid.
Yeah. I've been worried that D is getting too complicated; I'm worried
that it's lost too much of its original simplicity. But then I look at
C#, and see a language that's well on the path to rival C++ in
complexity, yet with a lot less power than D.