On Monday, 26 November 2012 at 16:32:17 UTC, Manu wrote:
On 26 November 2012 18:17, Manu <[email protected]> wrote:

On 26 November 2012 17:44, Adam D. Ruppe <[email protected]>wrote:

On Monday, 26 November 2012 at 15:39:35 UTC, Manu wrote:

Properties look like variables. How do I distinguish properties from
proper variables?


I think this will do it:

import std.traits;
bool isProperty = (functionAttributes!(S.P) &
FunctionAttributes.property) ? true : false



The way that works in the implementation is checking the mangled name of the function. I wouldn't try anything else because any other difference between a property and a variable is arguably a bug since they are supposed
to be mostly interchangable!


That's weird. Why would I call functionAttributes in something that I can't even identify as a function? That's almost self-defeating... but as long as functionAttributes will tolerate being called with basically any
argument, function or otherwise, then I guess this is okay...


And fail! functionAttributes breaks when I pass basically anything that's
not a function >_<

You could use check for isCallable before using functionAttributes. I don't know if isCallable is supposed to return true for properties once they are fully defined and implemented, but it currently does.

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