On Nov 25, 2012, at 11:54 AM, Sparsh Mittal <[email protected]> wrote:

>> 
>> In D's case, it depends. If you are making use of threading APIs directly 
>> then you have 1:1 mapping to OS threads, but if you use actors
>> or std.parallelism module, then you have a N:1 mapping between tasks and OS 
>> threads.
> Thanks a lot for your prompt reply.
> 
> I am using: std.concurrency and core.thread. Then, I spawn threads as:
> spawn(&singleWorker, thisTid);
> 
> So, would you tell which category (from what you told) my code falls into.

Today, std.concurrency is backed exclusively by kernel threads.  At some point 
in the future it's possible that will change.  The trick there is properly 
handling global statics, as those are thread-local, not fiber-local.

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