On 12/9/2012 12:28 PM, Benjamin Thaut wrote:
But why does adding a void* pointer make a difference then? By adding a void*
pointer to the struct it will still not be referenced

Before (broken):

struct Pod { float x; }

After (working):

struct Pod { float x; void* ptr; }

I suggest looking at the difference between the object files for the two cases.

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