03-Jan-2013 23:40, monarch_dodra пишет:
On Thursday, 3 January 2013 at 18:11:45 UTC, Dmitry Olshansky wrote:
03-Jan-2013 21:13, monarch_dodra пишет:
On Thursday, 3 January 2013 at 08:23:06 UTC, Dmitry Olshansky wrote:
Now take this code:
map!numericValue(...)
If the code also happens to import std.uni it's going to stop
compiling.
Hum... We could always "camp" the std.uni's numericValue function?
[SNIP]
We'd pretty much have to.
Or, you know... I could just implement both at the same time. It's not
like there's an *urgency* for the ascii version or anything. I think
I'll just do that.
So... do we agree on
ascii: int - not found => -1
uni: double - not found => nan
?
Me fine.
I can still get started anyways, even if it isn't definite.
It's just an idea that I have exceptionally fast version for Unicode
just around the corner, but I wouldn't mind some competition ;)
--
Dmitry Olshansky