On Tuesday, 1 January 2013 at 23:46:32 UTC, Walter Bright wrote:
The big news is Win64 is now supported (in alpha).

http://www.digitalmars.com/d/download.html

D 1.076 changelog: http://www.digitalmars.com/d/1.0/changelog.html

A couple issues:

1. the dlang.org isn't updated yet.
2. the OS X package hasn't been built yet (problems with the package script).

I hope to get these resolved shortly. In the meantime, enjoy and have a Happy D Year!

Needed a bit of R&R so I started on merging 2.061 D frontend into GDC last night.

The only urk I've hit so far is that someone thought it might be a good idea to define a ulonglong and longlong type in a place that doesn't exist in gdc's copy of the dfrontend. But given that I've expressed positive views on moving towards minimising the use of #ifdef's in the app code. Rather than removing the use of this, I've done the following changes my side to try and suppliment this.

- Removed some #ifdefs for GDC in the D frontend.
- Moved over d-gcc-complex_t.h to complex_t.h, moved about some includes in mars.h. - Created a port.c/port.h and started implementing hooks for gcc backend. - Created a new target.c/target.h and started defining some new hooks to reduce some more #ifdef'd code in the dfrontend.


For successfully porting port.h over to gdc, the main problem is with using gcc's real_t implementation instead of float, double that dmd uses is that the real_t implementation relies on some typedefs in mars.h (for dint64_t, etc), so these will need to be moved out to somewhere else...

Would a target.h header be fine for this? Or do you have somewhere else in mind.

Once I've finished the changes, I'll send a pull request of the initial work for the next release.

Thanks,
Iain.

Reply via email to