On Tue, 19 May 2009 10:12:13 -0400, Leandro Lucarella <[email protected]> wrote:

Steven Schveighoffer, el 19 de mayo a las 09:54 me escribiste:
>So for me, properties are way more than just syntax sugar.

AFAIK, this is not enforced by the compiler...

I write C# properties that have side effects.

Well, in D2 it would make sense to make mandatory that properties are pure
=)

I think the actual syntax is really nice and simple, the only thing
missing is a way to declare that you expect some function to be
a property.

Something like this should be enough for me:

class C
{
        int no_prop() { return 1; }
        property int prop() { return 2; }
}

C c = new C;
int x = c.no_prop; // error
x = x.prop; // ok

"property" should imply "pure".

As Jarrett said, a pure setter is impossible. But, having pure getters even seems like an unnecessary limitation.

Having setting and getting grouped together would be nice to me (for documentation/lookup reasons), but not necessary. As long as there's a way to denote "property" versus "function", the scheme works.

-Steve

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