kenji hara:

http://wiki.dlang.org/DIP32

Thank you Kenji for working on this :-)

Some comments on your proposal:

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Use braces and commas. Inside tuple literal, ; never appears. So it will not be confused with lambdas and ScopeStatements.<

This is true. On the other hand it's not too much hard to forget a ; or to not see it by mistake. So please let's think well about this important design decision.

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I presume this will be valid code:

auto tup = {10, "hi", 3.14};
assert(tup[0..2] == {10, "hi"});

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One handy tuple syntax in Haskell allows you to name both the items of a tuple and it whole:


void foo(t2@{int a, string b}) {
   // here a and b are tuple items and t2 is the whole tuple.
}
auto t1@{x, y} = {10, "hi"};
foo(t1);

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auto tup = {}; // zero-element tuple (Syntax meaning will be changed!)


Nullary tuples are not that useful in D. Scala doesn't even have a short literal for them.

So a longer syntax like this is acceptable:

auto tup = Tuple();

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This is nice, so we are merging tuple types with tuples, this will simplify D language:

// declare tuple value by using explicit tuple type
{int, string} tup = {1, "hi"};

 alias TL = {int, string[], double[string]};  // types


But one thing to remember in the document is that here T1 and T2 are different, because your tuples do not auto-flatten as TypeTuples currently do:

alias T1 = {float, double, real};
alias T2 = {float, double, {real}};

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foreach (Float; {float, double, real}) { ... }

I think you meant to put a variable name there.

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    {1}         // one-element tuple

I presume this too will be accepted as 1-tuple:

    {1,}

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{c, $} = tup;   // Rewritten as: c = tup[0];

$ is used for array lengths, so it's not so good to overload it to mean "don't care" too.


Alternative syntaxes:

{c, $_} = tup;
{c, @} = tup;
{c, @_} = tup;
{c, $$} = tup;
{c, {}} = tup;
{c, {_}} = tup;
{c, $~} = tup;
{c, @~= tup;
etc.

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if (auto {1, y} = tup) {
    // If the first element of tup (tup[0]) is equal to 1,
    // y captures the second element of tup (tup[1]).
}


I suggest to leave that pattern matching plus conditional to a future refinement of tuple implementation (a second stage. And remove it from this first stage proposal. So I suggest to split your proposal in two successive proposals). It seems handy, but D programmers need some time to go there.

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switch (tup) {
    case {1, 2}:
    case {$, 2}:
    case {1, x}:    // capture tup[1] into 'x' when tup[0] == 1
    default:        // same as {...}
}


What's quite important here is the "final switch". D has to make sure you are considering all possible cases.

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I suggest to leave this to the second stage, and remove it from this proposal:

auto tup = {1, "hi", 3.14, [1,2,3]};
if (auto {1, "hi", ...} = tup) {}

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"will" is written badly:

// If the first element of coord is equal to 1 (== x), 'then' statement wil be evaluated.


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I think this is the third thing to leave to the second stage:


int x = 1;
if (auto {$x, y} = coord) { ... }

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This is nice:

if (auto {x, y} = coord[]) {}   // same, explicitly expands fields

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This is handy and it's vaguely present in Python3, but I suggest to leave this (4th thing) to the second stage:

if (auto {num, msg, ...} = tup) {} // ok, `...` matches to zero-elements.

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Bye,
bearophile

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