On Thursday, 25 April 2013 at 16:00:31 UTC, Vladimir Panteleev
wrote:
On Thursday, 25 April 2013 at 15:50:27 UTC, Volfram wrote:
Further info can be provided if necessary.
Can you provide a full program that exhibits the behavior, or
at least a stack trace?
You may need to recompile Phobos and Druntime with the -gs flag
to enable correct stacktraces.
Well I've got a 6000-line hackeneyed game engine in progress
built using the kind of logic that usually only I can follow, but
I somehow don't think that's what you're after.
Jacob Carlborg: I thought it might be something like that, which
is part of the reason I didn't post this in "bug reports." I'll
figure out something else. Thanks.