Don wrote:
Robert Fraser wrote:
grauzone wrote:
That is, if SafeD
is really meant to be more than a vaporware-joke.

It's currently implemented in D2 using the -safe switch, AFAIK

Currently it prevents you from using inline asm, but it doesn't stop you from using pointers. So it's still 80% vapourware.

It shouldn't stop one from using pointers as long as uses can be checked. (Many uses are checkable.)

It's hard to find a good balance between announcing planned features early so as they're open for discussion and ideas, and causing frustration around unimplemented ideas. Probably there's some erring on the side of being overenthusiastic about sharing information about stuff well before it's been implemented.


Andrei

Reply via email to