On Monday, 29 April 2013 at 15:34:30 UTC, Idan Arye wrote:
On Monday, 29 April 2013 at 12:23:04 UTC, deadalnix wrote:
On Sunday, 28 April 2013 at 16:33:19 UTC, Idan Arye wrote:
When you use `std.typecons.Nullable` with a type that already
accept `null` values, you get two types of nulls - the
`Nullable`'s null state the the regular type's `null`:
Nullable!string a;
writeln(a.isNull()); //prints "true"
a = null;
writeln(a.isNull()); //prints "false"
a.nullify();
writeln(a.isNull()); //prints "true"
All types should be non nullable. Problem solved.
*All* types? Even object references and pointers?
Especially object references and pointers.