On Monday, 6 May 2013 at 02:35:33 UTC, dsimcha wrote:
that uses thread-local storage
On DMD the overhead of TLS vs. unsafe is noticeable but small. In both cases it pales in comparison to the overhead of synchronizing on every call to get().


Hmm...

So I just invented another method right now in like 10 minutes, which can completely avoid TLS altogether, and which I think might end up being faster.

Basically, my idea is that since modern CPUs (x86) are great at predicting predictable virtual calls, you can use that to your advantage as shown below.


The code below is C#, but easy enough to turn into D... I don't have the time to do it at the moment but if you're interested give it a try and see how it compares to TLS:


class Program
{
        private interface IValue<T>
        {
                T Get();
        }

        private class ActualValue<T> : IValue<T>
        {
                private T value;
                public T Get() { return this.value; }
        }

        private class NullValue<T> : IValue<T>
        {
                // This field is initialized on startup
                public static IValue<T> _static = new NullValue<T>();

                public T Get()
                {
                        lock (this)
                        {
                                _static = new ActualValue<T>();
                        }
                        // Insert memory barrier if you'd like
                        return _static.Get();
                }
        }

        public static object Static
        { get { return NullValue<object>._static.Get(); } }


        static void Main(string[] args)
        {
                var a = Static;  // initializes on first use
                var b = Static;  // doesn't initialize anymore
        }
}

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