This project very interest for me. But current QtD is supports only 4.8 Qt version. If anybody wants to revive this project and know something about Qt binding specific (this is not simple c++ binding, as I know. How bind QT_OBJECT macros?), I can to help him. Anyway, if someone tell me about QtD develop ideas, I'll be very grateful:)
I'd like to get this working with Qt5, but I don't even know where to begin. If I get time, I'll start diving into the code to see if I can figure something out.
Concerning that, would you find it advantageous to support both Qt4 and Qt5? Also, what about dynamic vs static bindings? [1]
About this build trouble: add -fpermissive to CXXFLAGS and all will be builded and work correctly (to the best of my memory)
Thanks, that works, but it saddens me to do this. Since I'm new to the project, I don't know if that's a binding issue or if it's a Qt one. I've adopted the package on the AUR and I'll be updating the PKGBUILD with the flag.
[1] http://www.gamedev.net/page/resources/_/technical/game-programming/binding-d-to-c-r3122
