On Sunday, 19 May 2013 at 19:10:28 UTC, Andrei Alexandrescu wrote:
No, your argument is ridiculous. You make a yarn with precious little detail that describes for everything everyone knows a textbook race condition, essentially ask that you are taking by your word that non-null would miraculously solve it, and, to add insult to injury, and when we don't buy it, you put the burden of proof on us. This is quite a trick, my hat is off to you.


I described a very usual null bug : something is set to null, then to a specific value. It is assumed not to be null. In a specific case it is null and everything explode.

The concurrent context here made it especially hard to debug, but isn't the cause of the bug.

Additionally, if you don't have enough information to understand what I'm saying, you are perfectly allowed to ask for additional details This isn't a shame.

You also never provided any convincing solution to the safety hole.

What's the safety hole? Objects of large static size?


Limiting object size isn't going to cut it. Or must be super restrictive (the protection is 4kb on some systems).

We
can't even add check only on some edges cases as D also have values types. The only solution we are left with that is really safe is to null
check every dereference or give up on @safe.

How about using NonNull. We won't change the language at this point to make non-nullable references by default. Even you acknowledged that that's not practical. So now you contradict your own affirmation. What exactly do you sustain, and what are you asking for?


1/ NonNull do not work.
2/ It isn't because it is too late to solve a problem that it magically isn't a problem anymore.

Most new languages removed nullable by default, or limited its uses
(scala for instance, allow for null for limited scope).

So what do you realistically think we should do, seeing that we're aiming at stability?


Acknowledge it was a mistake and move on. Use the analysis that need to be done to track down @disable this issue to warn about uninitialized null stuffs.

I once again want to get attention on the fact that GC change everything in regard to reference, and that the C++ situation is a bad example.

I don't understand this.


I C or C++ you are doomed to manage reference as you need to for memory management purpose. In garbage collected languages, you ends up with way more unmanaged references, because the GC take care of them. Doing so you multiply the surface area where null bug can strike.

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