On Friday, 24 May 2013 at 00:06:05 UTC, Manu wrote:
Systems like WiiU/Wii/PS3/XBox360, etc all need runtimes, and
those will
probably not be developed by the D community.
It would land on a general gamedev's shoulders to do those, so
I would
suggest the approach here would be to make a step-buy-step
guide to porting
druntime. Make the process as simple as possible for
individuals wanting to
support other 'niche' platforms...
Do you think we could expect those ports to be given back to the
community when they get written? Or is it more likely that game
studios will keep their ports to themselves?