On Friday, 24 May 2013 at 00:06:05 UTC, Manu wrote:
Systems like WiiU/Wii/PS3/XBox360, etc all need runtimes, and those will
probably not be developed by the D community.
It would land on a general gamedev's shoulders to do those, so I would suggest the approach here would be to make a step-buy-step guide to porting druntime. Make the process as simple as possible for individuals wanting to
support other 'niche' platforms...

Do you think we could expect those ports to be given back to the community when they get written? Or is it more likely that game studios will keep their ports to themselves?

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