On Wed, 05 Jun 2013 18:32:58 -0400, Adam D. Ruppe <[email protected]> wrote:

On Wednesday, 5 June 2013 at 22:03:05 UTC, Walter Bright wrote:
1. Introduce 'virtual' storage class. 'virtual' not only means a method is virtual, but it is an *introducing* virtual, i.e. it starts a new vtbl[] entry even if there's a virtual of the same name in the base classes. This means that functions marked 'virtual' do not override functions marked 'virtual'.

Your upgrade path sounds generally good to me, I can live with that.

But I want to clearify this #1:

class A { virtual void foo(); }
class B : A { virtual void foo(); }

Error, yes? It should be "override void foo();" or "override final void foo();".

(override and virtual together would always be an error, correct?)

Whereas:

class A { virtual void foo(); }
class B : A { virtual void foo(int); }

is OK because foo(int) is a new overload, right?

No, I think it introduces a new foo. Calling A.foo does not call B.foo. In other words, it hides the original implementation, there are two vtable entries for foo.

At least, that is how I understood the C# description from that post, and it seems Walter is trying to specify that. The idea is that B probably defined foo before A did, and A adding foo should not break B, B didn't even know about A's foo.

-Steve

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