On 2013-06-11, 22:15, Seany wrote:
On Tuesday, 11 June 2013 at 20:00:23 UTC, Simen Kjaeraas wrote:
On 2013-06-11, 21:52, Seany wrote:
Hello
i read here that enums, once initialized, are constants :
http://ddili.org/ders/d.en/enum.html
However, i need a method, if possible, to dynamically (cexecution
time) definition of enums, and updating them.
anyidea how that can be done? using const and/or inout, and passing an
array / tuple to a function?
So you're saying you need something like this?
struct MyEnum {
int value;
static MyEnum a(0);
static MyEnum b(1);
}
void foo( ) {
MyEnum.b = MyEnum(4);
}
thank you, but that means that when i need this to behave as const, i
should use proper keywords ya?
I'm not sure I follow. (I must admit I find this whole discussion a bit
weird, as we're basically just making glorified global variables)
When do you want it to behave as const? When being used as a local
variable?
void foo() {
const MyEnum var = MyEnum.a;
}
Or are you asking for MyEnum.a to be const except under certain
circumstances? If so, how, why, when and are you sure that makes sense?
--
Simen