BCS wrote:
If you can assume that any FPU will be designed to work with IEEE 754 (would that be valid now days?)

Not at all!

IIRC, some of the PS2's CPUs don't implement NaN or Infinity (just check out the "Advanced" page of PCSX2, you can set how accurately the various PS2 CPUs FP operations are emulated on x86). Not sure if the PS2 is "now days," but...

Also, this is kind of old, but it suggests GPUs have all sorts of different behavior: http://www.cs.unc.edu/~ibr/projects/paranoia/ ... When being used only for graphics, accuracy often isn't as important as speed, however with GPGPU, I wouldn't be surprised if newer GPUs were IEEE-compliant.

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