On Saturday, 27 July 2013 at 08:08:01 UTC, monarch_dodra wrote:
Thank you for the answer. I expected D to do strict aliasing for the reasons you mentioned. This does come up with two follow up question though:1. Does strict aliasing apply to slices?2. C++ uses 'char' as a 'neutral' type that can alias to anything. What about D? Does char fill that role? Does ubyte?
We have void* and void[], I think they should have that role.
