On Friday, 23 August 2013 at 13:48:39 UTC, bearophile wrote:
The author of the serial language comparison has now created a simple parallel comparison:

...

Off-topic:
First time hearing of Nimrod, it has a neat GC implementation for
games and similar soft-realtime applications. Being able to step
your GC by small amounts each frame instead of just getting
freezes every few hundred-ish would be handy.

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