On Monday, 21 October 2013 at 00:59:38 UTC, Jonathan M Davis wrote:
On Sunday, October 20, 2013 09:33:36 Walter Bright wrote:
On 10/20/2013 7:25 AM, bearophile wrote:
> More discussions about variable-sized stack-allocated arrays > in C++, it
> seems there is no yet a consensus:
> > http://www.open-std.org/jtc1/sc22/wg21/docs/papers/2013/n3810.pdf > > I'd like variable-sized stack-allocated arrays in D.

They're far more trouble than they're worth.

Just use:

     auto a = new T[n];

Stack allocated arrays are far more trouble than they're worth. But what about efficiency? Here's what I often do something along the lines of:

     T[10] tmp;
     T[] a;
     if (n <= 10)
        a = tmp[0..n];
     else
        a = new T[n];
     scope (exit) if (a != tmp) delete a;

The size of the static array is selected so the dynamic allocation is almost
never necessary.

If that paradigm is frequent enough, it might be worth wrapping it in a
struct. Then, you'd probably get something like

StaticArray!(int, 10) tmp(n);
int[] a = tmp[];

which used T[10] if n was 10 or less and allocated T[] otherwise. The
destructor could then deal with freeing the memory.

- Jonathan M Davis

Well that's the approach taken by std::array (C++11), if I am not mistaken.

--
Paulo

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