On Friday, 25 October 2013 at 11:21:55 UTC, Jakob Ovrum wrote:
On Friday, 25 October 2013 at 10:02:08 UTC, Namespace wrote:
On Friday, 25 October 2013 at 09:51:40 UTC, Maxim Fomin wrote:
On Friday, 25 October 2013 at 09:37:23 UTC, Namespace wrote:
We would have then the possibility to manage our memory by
ourself. One of D's promises is, that the GC can be
disabled. Yes, it can, but then we have many many things
which do not work. For example built-in arrays.
Not only arrays, but classes, throwables, scope exits, new
operator, nested structs, etc.
Thats right.
But I often use temporary arrays, but I still don't like them
because they are always consume so much GC memory. But with
allocators that would end.
Let us hope that Walter has the right intention and that
Andrei design the allocators for this purpose.
Why does it have to be the opaque druntime dynamic array? Why
can't you use the hypothetical (planned, rather)
std.container.Array that supports custom allocators, or a type
of your own design?
Because Array!int looks a lot more ugly than such a nice thing as
int[]. And if it is possible to change the allocator for some
arrays, why shouldn't we implement it?
The default allocator would stay the GC allocator. So if you
don't want to swap the allocator of your arrays, don't do it.