On Friday, 15 November 2013 at 18:43:12 UTC, H. S. Teoh wrote:
This isn't directly related to D (though the code will be in D), and I
thought this would be a good place to ask.

I'm trying to implement an algorithm that traverses a very large graph, and I need some kind of data structure to keep track of which nodes have been visited, that (1) allows reasonably fast lookups (preferably O(1)), and (2) doesn't require GB's of storage (i.e., some kind of compression
would be nice).

The graph nodes can be represented in various ways, but possibly the
most convenient representation is as n-dimensional vectors of
(relatively small) integers. Furthermore, graph edges are always between vectors that differ only by a single coordinate; so the edges of the graph may be thought of as a subset of the edges of an n-dimensional grid. The hashtable, therefore, needs to represent some connected subset of this grid in a space-efficient manner, that still allows fast lookup
times.

The naïve approach of using an n-dimensional bit array is not feasible because n can be quite large (up to 100 or so), and the size of the grid itself can get up to about 10 in each direction, so we're looking at a
potential maximum size of 10^100, clearly impractical to store
explicitly.

So, -10 to 10 in discrete steps. This means 5 bits per dimension and 500 bits for a single coordinate. Is the graph distributed of a compute cluster or does it fit into single computer? With a few GB of RAM, this means your graph is quite sparse, yet nodes are connected ("differ only by a single coordinate")?

Can you preprocess? I mean, walk all the nodes O(n) to compute a good (perfect?) hash function.

In general, I think you should either store the flag right in the graph node or mirror the graph structure.

I do not know any concrete algorithms.

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