It would be interesting to have a GitHub repo with the scripts for each language,

I might set this up after / because of the blog post. We'll see how it goes.

vibe.d also has a multithreaded version that
is off by default (fibers created from new tcp connections are distributed in a thread pool where communication is done through Isolated!()).

Oh, I know. I tried it. The threads spent more time sending messages to each other than doing actual work. And that was before I changed the data structure for the subscriptions so it did even less work.

The problem (at least with those 2 benchmarks) just isn't amenable to be made faster by throwing threads at it. It wasn't just the D/vibe.d version. The Go and Erlang versions were tried with multiple threads as well. They either stayed at the same speed or ran slower.

Atila

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