On 2013-12-04 23:14:48 +0000, Andrei Alexandrescu <[email protected]> said:

Walter and I were talking about eliminating the surreptitious allocations in buildPath:

http://dlang.org/phobos/std_path.html#.buildPath

We'd need to keep the existing version working, so we're looking at adding one or more new overloads. We're looking at giving the user the option to control any needed memory allocation (or even arrange things such that there's no memory allocated at all).

It's a generous design space, so although we have a couple of ideas let's hear others first.

Allow an allocator as the first argument. Then pass an allocator that uses preallocated memory (or any other strategy that does not really need to allocate). While technically the allocator still "allocates" memory, since you control the allocator it does it the you can redefine "allocate" to not allocate.

Here's a funny thought: allow plain arrays to be *typed* allocators through UFCS, just like arrays are ranges. If you have an array of chars, then "allocating" from it will simply return a slice and "bump the pointer" by becoming the remaining unused slice. The big problem with buildPath is that it won't work with overloading because your allocator has the same type as the other parameters. You'll need to wrap it in some kind of allocator shell. :-/

--
Michel Fortin
[email protected]
http://michelf.ca

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