downs escribió:
Ary Borenszweig wrote:
downs escribió:
dsimcha wrote:
I know I've probably mentioned this one here before, but it was
buried in long
threads.

Could we put a feature in the language that allows private member
variables to
be cast to public?  The idea is that, if a class/struct designer makes
something private, they're saying it's a bad idea to mess with it,
and that
you do so at your own risk.  However, I think there needs to be a
back door to
cowboy this one, because otherwise private/protected is just too
restrictive
for a language like D.  It would work something like this:

struct Foo {
    private uint bar;
}

void main() {
    Foo foo;
    foo.bar++;  // error
    (cast(public) foo.bar)++;  // Works.
}
I can second this.

For instance, in Phobos1 there is no way to create a Socket from a
file handle, so I have to monkey with offsets in my IRC bot code.
Did you ask for an enhancement?

Phobos*1*.

Well, anyway, casting things to public is not the solution. Phobos1 should still be maintained. It's silly that just a couple of people are working on the standard library...

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