OK. Have you tested calling C++ destructors from D?
No, and I don't think they even mangle correctly.
This I ask in sincerity as there is a file with functions re-written from the frontend to work with gdc. Wouldn't want to hit any brick walls here...
I guess we should get to splitting up mars.c global.c/global.h/error.c/error.h ?Are you planning to have all the gdc driver/glue code in C++ or port some of it to D?
