On Friday, 31 January 2014 at 13:48:09 UTC, Nicolas F. wrote:
Hello,

I'm having some problems wrapping my head around shared classes and whatnot. So my application has a Logger class, which basically just writes formatted messages to a target, of which debugGLLogger inherits. What debugGLLogger does is simple in theory: it supplies a callback function to OpenGL, and said callback function uses a logger to write debug messages coming from OpenGL to.


Looks like you want to route OpenGL logging to your own logger, you can look here for the very same thing: https://github.com/p0nce/gfm/blob/master/opengl/gfm/opengl/opengl.d#L417

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