On 2/3/14, 5:51 PM, Manu wrote:
I'd have trouble disagreeing more; Android is the essence of why Java
should never be used for user-facing applications.
Android is jerky and jittery, has random pauses and lockups all the
time, and games on android always jitter and drop frames. Most high-end
games on android now are written in C++ as a means to mitigate that
problem, but then you're back writing C++. Yay!
iOS is silky smooth by comparison to Android.

Kinda difficult to explain the market success of Android.

Andrei

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