On 2/3/14, 5:51 PM, Manu wrote:
I'd have trouble disagreeing more; Android is the essence of why Java should never be used for user-facing applications. Android is jerky and jittery, has random pauses and lockups all the time, and games on android always jitter and drop frames. Most high-end games on android now are written in C++ as a means to mitigate that problem, but then you're back writing C++. Yay! iOS is silky smooth by comparison to Android.
Kinda difficult to explain the market success of Android. Andrei
